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SECTION 13.6 PRACTICAL STAGING FOR LIVEMATTE
We’d like to offer a few suggestions here to guide you in preparing your set.
The single most important aspect of ‘pulling a clean key’ is lighting. The lighting should be even and diffuse. Bright ‘hotspots’ and shadows create different shades on the wall, and overexposed areas lack sufficient color for clean keying. (It is not how much light you have on the key wall, but how evenly lit that wall is.) Naturally, you want to keep your green (or blue) screen clean and free of wrinkles, ripples, folds, tears, or other blemishes, as well.
Second, the distance from your talent to the screen behind can make a profound difference in key quality. When the subject stands too close to the key colored background, the key color reflects back onto the subject, creating a green or blue fringe that is difficult to remove. If you have available space, move your subject farther away from the wall.
When good distance is out of the question, you can improve things somewhat by placing lights above and behind the talent, lighting them from behind with a complimentary color filter over the light to ‘cancel out’ unwanted reflection (for green use a magenta filter; for blue, orange or amber.
Don’t overdo back (or top) lighting, however. The limited dynamic range of the camera means there will be little useful color data in badly over-exposed highlights. This can make it next to impossible to separate fringe zones (such as hair detail) from the background (especially when this is also overexposed).
13.6.2 CONNECTION CONSIDERATIONS
As mentioned above, washed-out areas in the video signal lack sufficient color information to provide good separation. For similar reasons, it’s worth considering the color characteristics different types of video signals.
SDI connections are ideal, if you can use them. Otherwise, in the analog video realm you will encounter three main types of camera connections. We present them here in ascending order according to the quality of video signal they provide (and as things go, in the reverse order of their cost, and the likelihood that you will have access to them):
Composite – a two conductor design using the classic RCA connector (also referred to as a phono connector or CINCH/AV connector)
Y/C – typically using a round, 4-pin mini-DIN connector or two BNC connectors, Y/C keeps Y (luminance) and C (chrominance) signals separate.
Hint: Y/C is occasionally called “component” (which while technically correct, can be a bit confusing given the name of the next class), S-Video (legitimate) or “S- VHS” (completely incorrect, though a common error.)
Component (a.k.a. ‘YUV’ or ‘Y, Pb, Pr’) – a three wire system typically using BNC (push & twist-on) connectors.
For analog connections, either of the last two methods is to be preferred – but it is entirely possible to succeed with only a composite signal. When you have something better available, however, you should naturally use it. (Try to avoid downgrading the pre-LiveMatte signal from a Y/C camera, for example, by connecting it to your TriCaster using composite cabling.)
Hint: cameras using IEEE 1394 connection (such as mini-DV or HDV format) are not supported as live switching sources, for several reasons. However they may often be connected by Y/C cable (SD cameras only) or Component cabling. This configuration may actually provide a better color rendition for keying purpose than if it were possible to connect them by IEEE1394 cable.